Saturday, November 04, 2006
Pandemonius hates rogues.
An emote before the damage shield, please.
As if the double/triple void blasts and his shadow based melee don't bring enough pain, is it really necessary to penalize dual wield melee with ~1500+ damage each time the damage shield pops?
Once your dps warrior or rogue dies to the damage shield and a void blast or two, that leaves the remaining members eating even more void blast damage. Eventually the priest is the one that catches a double or triple, and it's good game. With all range DPS, it's half as difficult.
While it's doable enough in strong beta groups now, it will be too hard for the average group in release. I don't want to have to tell my rogue friends they can't come to Mana Tombs with me, because they're just a liability on 2/3 the bosses in there.
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2 comments:
Isnt that what Hits does pretty much every fight anyway.. just stand there?
I liked that you replaced your shoulders, can you link the stats to what your wearing in this pic?
I dispise the huge blocks of tier 1 and the funky dragonheads of tier 2, so looking forward to an upgrade that isnt hidious.
I'm using these in that screenshot: http://www.thottbot.com/beta?i=85
Pretty easy level 65ish quest.
And yes, that's pretty much all Hits ever does... other than making high pitched girly noises on vent.
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